‘2D Fidelity in 3D Adaptation’ aims to understand the relationship between appearance and identity of 2D cartoon characters, and whether that particular identity is retained after they have been adapted for the 3D environment/universe.
There is bound to be loss in translation across dimensions, and this project entails creating a 3D model of a mech from an anime series called 'Getter Robo' (1974), aiming for a new yet faithful reinterpretation.
I would really appreciate your feedback on my 3D model by taking part in a 4 question survey, linked below!
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